Thursday, December 28, 2000

Clanned After Story review

"Clannad" received an anime adaptation in 2007 with a total of 23-episodes and was released on DVD earlier this year in the US from Sentai Filmworks. The second season known "Clannad ~After Story~" (which takes place after the first season of Clannad and then ten years later) is now being released in the US. The anime series is directed by Tatsuya Ishihara ("Air", "Kanon", "Melancholy of Haruhi Suzumiya") and a screenplay by Fumihiko Shimo ("Full Metal Panic!", "Air", "Burst Angel", "Gravion", "Melancholy of Haruhi Suzumiya"). The character design for the anime series is by Kazumi Ikeda ("Kanon") and is faithful to the original designs by Itaru Hinoue ("Air", "Kanon").

"Clannad" was an anime series that focused on high school students Tomoya Okazaki and a girl he meets his senior year named Nagisa Furukawa. Tomoya, who was a brash teenager who got into a lot of fights with his father and Nagisa, a frail teenager who has been out of school for periods of time due to an illness but somehow along the way, these two have found a special bond and love for one another.

As the first season of "Clannad" focuses on these two characters and their friends, the first part of "Clannad ~After Story~" continued with storyline of high school life and focusing on a storyline for each of the main and supporting characters and life for Tomoya and Nagisa after he has graduated from high school.

But with "Clannad ~After Story~ - Collection 2 , the final half of the series focuses primarily on the two as they now prepare for marriage and having a family life and the story moves forward ten years later. Needless to say, as the series has had its share of emotional episodes, the end of those story arc's have ended with happy endings. With this second collection, things grow much darker and tragic and if you thought the prior episodes were emotional, this final volume is much more deeper than ever.

VIDEO & AUDIO:

So far, each anime series that were based off a Key video game such as "Kanon" and "Air" have both been fantastic anime series featuring vibrant animation, colorful backgrounds and just many settings that really make the series stand out. The same can be said about "Clannad ~After Story!", the animation and production is absolutely fantastic. Kyoto Animation has done a wonderful job with the artistic backgrounds. Also, the animation is solid and character designs are also done very well. "Clannad ~After Story~" is featured in 16:9 Anamorphic Widescreen and picture quality for the anime series on DVD is wonderful! The OVA "Another World: Kyou Chapter" wasn't aired in Japan as part of the TV series but because its an OVA, has better production quality than the TV series with more detailed background art and more shading in the animation.

As for the audio, the audio of the series is in Japanese 2.0. Japanese voice acting is solid and a lot of well-known Seiyuu are involved in the series. Dialogue is understandable and clear. Personally, I chose to have my receiver play the series with "Stereo on All Channels" for a more improve soundscape. As for English dubs, there are no English dubbed dialogue available for "Clanand" or "Clannad ~After Story~".

Subtitles are featured in English.

SPECIAL FEATURES:

"Clannad ~After Story~ - Collection 2 features the clean opening and closing animation and Sentai Filmworks trailers.

JUDGMENT CALL:

This is the part I have waited for and have heard so much about from fans of the series. "Clannad ~After Story~ Collection 2 becomes more real as Tomoya and Nagisa now live their adult lives as a married a couple and eventually wanting to start a family. We have received hints from the opening of the anime series with a girl and a robot but the storylines were vague until you reach this final half of the season.

The final half of "Clannad ~After Story~" is fantastic and emotional. I don't think I have cried this hard for an anime series since I have watched "Grave of the Fireflies", that is how depressing and emotional that "Clannad ~After Story~" has gotten and episode after episode, I couldn't stop, it was that captivating and suffice to say, you are pulled in as you have watched many episodes of Tomoya and Nagisa grow from their high school years and now to their married years and you have two bombshells dropped on you that is so emotionally hard to take in.

Also, knowing that those emotions and what you see, mirrors reality in knowing that there are fathers who have had to deal with a similar situation that Tomoya had to go through. The series does have a happy ending and of course, the realism of the storyline can be lost but in the context of what we experienced throughout this series, especially with the Fuko and Yukine storyline, there are magical things that happen in the world of "Clannad". The balls of light that we have seen in several episodes and the discussion of alternate universes (especially with the two OVA's), the screenplay plays off possibly like its video game counterpart that this is not a an anime series based on reality, it's a series based on possibilities and anything is possible.

For the realists, one can feel that with episode 21, the tragedy that unfolds is their true conclusion. For those who want that magical, happy ending... episode 22 and the final episode summary gives you that other option. It's interesting because typically, you don't get a choice in the matter at the end of an anime series. Pretty much at the end of a series, what is done is done (unless there is a movie or OVA version reimagining the series). Not for "Clannad ~After Story~", the series has always had its enjoyable happy moments and its emotional moments. As a viewer, part of me felt that episode 21 is how things should be, to capture that realism of the storyline. But knowing how things happened during the Fuko, Misae and Yukine storyline in "Clannad" and "Clannad ~After Story~", magical things happen in the town where Tomoya and Nagisa live which can't be explained and thus episode 22 and the summary episode is an ending that makes sense.

In the end and now watching this series from beginning to end and almost like a marathon, so captivated that I couldn't stop, I realize why this acclaimed series is loved by many.

5/5

Wednesday, December 27, 2000

Haibane Renmei review

hat a divine series this is - in every aspect of the word. I finished watching Haibane Renmei I began enthusiastically recommending it to my friends. When one asked "So what makes it good?", funny thing was, I couldn't really answer it. There's almost no conflict or action in the series. There's no traditional good guys VS bad guys, no spellbinding magic, no science fiction - not a trace of computers, aliens or mecha. There are fantasy elements, but they're kept to such a small, human level that you can't really call this series a fantasy in the traditional sense. So what is Haibane Renmei?

It tells the story of a group of angel-like beings called Haibane. They're born from cocoons, grow wings, given halos, and have no memories of their past other than the dream each has in the cocoon. They all live in a protected city called Glie, where nobody is allowed to go beyond the walls. The Haibane are watched over and protected by a group called the Haibane Renmei. Haibane must each work to support themselves, and do their best to be a "good Haibane". It tells the story of one such Haibane - Rakka - coming into the world, and learning how to live in it. The supporting cast of Old Home (where they live) is equally essential. Towards the finale, much of the focus shifts from Rakka to Reki - one of the elder Haibane, who is a mother figure to those in Old Home. Then there's Kuu, Kana, Hikari, and Nemu whom all have very different, but likable personalities.

Haibane Renmei moves at life's pace. Slow and deliberately it moves through its stages - dealing with many humanistic themes along the way. Moving through seasons and emotions with dignity and grace. It would be very easy for fans of traditional anime to consider this series "boring", as it's certainly not exciting in any traditional sense. You really have to be in a certain mood to appreciate Haibane Renmei's charm.

Yoshitoshi ABe (Original Story, Character Designs) said when he began Haibane Renmei that he had no set idea where he was going with it all, creating the story in the moment. In this light, Haibane Renmei becomes like a stream of conscious meditation on life. He also said that while Haibane Renmei has a religious feel, it is not about any particular religion. It is really a type of spiritual and emotional journey. There are anime series that that are very much allegorical. Haibane Renmei works more like CS Lewis's Chronicles of Narnia in that it deals more in allusions than strict allegory. This means its more open to personal interpretations - and all the better because of it.

In a way, this series reminds me of the anime equivalent of Yasujiro Ozu's films. Ozu is a director who focused on regular people in everyday life confronting life's small, but meaningful moments. His films, like Haibane Renmei, rarely have any big emotion or big drama. It's all about calm reflection as we move through life. The viewer is never forced into the story or the characters. Rather, we're given time to relate these characters to our own life. Their moments of sorrow and pain, as well as joy and triumph has been our own. Their search for meaning has been our own. It's through this very human level that we're able to connect with the Haibane and share in their emotions. This makes moments like Rakka's monologue inside Kuu's room profoundly moving.

The animation is superb. It's easy to miss in such a quiet setting, but almost every frame reveals subtleties of the Haibane's world. They use a wealth of Earth hues - wonderful greens and browns - that provide a very warm and inviting tone. The animation itself is beautifully fluid as well. But it's probably the town itself that's best rendered. The world of Glie is so well conceived and drawn, giving a real sense of a heartwarming environment. The skies, for example, are almost always drawn like beautiful paintings - often reflecting the seasons. Beyond the animation, the direction and cinematography is superb as well. The ease at which the viewer can get lost in this beautiful world is astounding. ABe mentioned that previous to working on anime he was a Japanese style artist, and his works show it. I think more than anyone currently working in anime, ABe understands what a visually powerful medium anime can be. The music is equally as accomplished; consisting of mostly simple, elegant orchestral pieces. The infusion of music in the series is adeptly applied as well - entering at all the right times and evoking all the right moods.

If there are flaws in the series, they are almost too insignificant to mention. The voice acting is not the best (sub or dub), but the cringe worthy moments are kept to a minimum. The finale perhaps comes too suddenly, making it perhaps less dramatic than it should have been. I also felt some of the characters could've been better developed, and a bit more history and background given about them. I especially wish they would've slowly developed Reki's history, instead of saving it for the end. But all of these are minor grievances, and really not worth even subtracting a single star for.

I've seen Haibane Renmei three times, and each time I'm extremely saddened by the end. Not because the story is sad, but because theirs is a world I'd never want to leave. This series has a great, meditative "zen" like quality, and for those in the right frame of mind, you will become thoroughly engrossed in both the lives of its characters and the world in which they exist. You'll smile at their joys and triumphs, and you'll cry at their losses and sorrows. In the end you will be left with a wonderful feeling akin to a spiritual cleansing. The result is nothing short of divine.

5/5

Tuesday, December 26, 2000

Death Note review

his show is a must see not just for anime fans but for anyone who enjoys well written and well thought out drama. The story follows the young and brilliant Light who happens upon a notebook with the power to kill people. With the best of intentions at heart he sets out to use this new power to create a better, safer world. Unfortunately for him not everyone agrees with his methods and Light soon finds himself under investigation lead by the world's premier super detective know only as "L".


The intellectual struggle between Light and L is nothing less than riveting. I was stuck helplessly watching episode after episode because I couldn't wait to see what these two boys were going to come up with next. I also found that Light's decent from good natured student to sociopathic mass murder was really well done and an interesting look at how power corrupts.

I'm always reading these reviews to see what people think before I buy stuff but this is the first time I've ever bothered writing one myself. I was just that impressed with this one. Warning though, it is pretty dark and somewhat depressing so if you're looking for happy,happy,feelgood this is probably not your cup of tea. But, if you're looking for a great original storyline that will keep you on the edge of your seat from start to finish then I highly recommend you give this one a try. It's one of the best shows I've seen.

5/5

Monday, December 25, 2000

Fullmetal Alchemist review

Fullmetal Alchemist is one of those stories that while you're watching, you wonder how anyone could have come up with such a complex and original plot. The anime is based on the manga "Fullmetal Alchemist" but the stories go two separate ways. They share a few similar plot twists, but ultimately the outcome for the two characters is completely different.

This DVD is a great buy for people who enjoy learning about the behind-the-scenes stuff from the show.

5/5

Sunday, December 24, 2000

Moribito: Guardian of the Spirit review

If you're a fan of series like Shonen Onmyouji or Twelve Kingdoms here's another fantastic series worth your time. The basic story-plot of the series is that the second prince of the kingdom is feared cursed and will be about the destruction of his peoples lands but his mother forsakes this prophecy and enlists the aid of a wandering female warrior who rescued her son previously from drowning and feels she will be able to protect her son from the machinations of the royal courts decree. Along the way of the series we see the true reason of the royal courts fears as well as the true destiny of the young prince, the one thing that endears you to the series other than the fantastic story, animation, and characters is actually the prince himself. I thought that like previous series with this kind of story you would have the prince as a young pampered brat, but this prince turns out to be actually sincere in his desires to help the people and his own personality to do the work and interact with the people on a personal level not acting at all like a stuck up royal prince. The series won't be for everyone if you're expecting some hardcore supernatural fights or powerful demons to cause destruction that you'll be disappointed, but if you've seen the series mentioned above or another one called Princess Mononoke than this series will be just for you. The audio and video are done well with the added bonus extras being a nice touch, if there's any complaint it would be the box set itself like mentioned before the set is eight dvds put into a single dvd case with a center spindle to stack one dvd on top of another which I found annoying but hey for the price of $15.00 dollars instead of the $95.00 dollars for the other set I can look pass this. So for a great Edo era action anime with a great cast and story-line here's a wonderful choice for anyone.

4.75/5

Mobile Suit Gundam 00 | 9

First off, a lot of people called this series slow and boring. DO NOT LISTEN. The first few episodes are building up the story for the later episodes, which will have you on the edge of your seat at the end of almost every episode! It especially picks up at the second season with some epic battle scenes and some tension-building political and economic dilemmas.

I did have a few problems with it though. For one, a few of the characters came across as whiny and annoying, namely Saji, Allelujah, and Feldt, although this might be because it was the dubbed version.

Also, although the last 10 or so episodes were incredible, it became increasingly hard to discern which Gundam was which, especially in the finale. I had hardly no idea who was still alive until the "epilogue" scenes.

And, oh yeah, the animation? Absolutely astounding. Probably the best I've ever seen.

Saturday, December 23, 2000

Shin Megami Tensei Devil Summoner 8.0

While Shin Megami Tensei Devil Summoner: Raidou Kuzunoha vs the Soulless Army isn't actually an SMT game, it is a member of the franchise. It is actually part of a family of spin-off games in the MegaTen series that is just using the SMT name to establish connections between the different series in the franchise finally appearing in America. While not too many people are familiar with the games past, this one takes the series in a new direction.

Devil Summoner is the first game in the MegaTen franchise that has moved past the traditional or tactical RPG style combat and gone straight into the action/RPG genre. In this game you play as a young man who has just attained the title of Kuzunoha Raidou the 14th, the successor to a long line of Devil Summoners tasked with the protection of the capital city. With his ability to see and control demons, Raidou must solve a mystery that becomes increasingly more and more twisted as the game progresses.

The story begins with the player earning the Raidou name (essentially this is the tutorial) and being assigned to work at a detective agency in the capital. One day you get a mysterious phonecall from a girl pleading for help and wants to meet with you late at night. Reluctantly Raidou and his partner at the detective agency head out to meet her. They find out the girl who contacted them has an odd request; she asks them to kill her. Before anyone can respond, she is kidnapped by mysterious men in red and so sets forth a tale of demons, evil, and curses.

Essentially the game progresses much the way you would expect a MegaTen game to, you travel to different locations via world maps and explore the different locations on larger area maps. While wandering around the areas searching for clues and information, there will be several random encounters (the franchise is known for high encounter rates) that will allow you the opportunities to capture new demons for aid. More on that later though. While exploring the areas you are able to have a demon deployed to follow you around (keep in mind the normal people can't see it though). Every demon type has special skills that can be used in the areas such as flying to reach far items, scouting to find hidden items and enemy info, and even mind reading to get some extra information from people. These skills are essential to getting the information you need, so it is wise to keep a demon of every type as often as possible.

Now for the battles. This is where fans of the series will either love the game or hate it. Gone are the pressed turn systems used in Nocturne and Digital Devil Saga. Instead they are replaced with real time action battles. You directly control Raidou and can use combinations of sword strikes and gun shots to defeat your enemies. Raidou can't use magic, so the only way he can deal elemental damage is using special bullets. Luckily for him though, he is able to have a demon deployed with him in battle (but only one!). It will typically act on its own, but you are capable of assigning it specific orders or general strategies. By using your monsters in battle, they will grow in loyalty to you. When their loyalty is maxed out, they will often give you bonuses and can then be used in fusions to create new demons. Essentailly the system can get a little bit repetitive and while it will takes a while to get used to, once you do it becomes a matter of knowing what enemies are weak to which attacks. Once you figure that out though, it's just a matter of keeping your levels high enough and capturing and fusing demons to keep gaining strength.

The style of capturing is brand new as well. Gone is the negotiation system used in Nocturne and the original SMT games. Instead it is replaced by a system that forces you to exploit enemy weaknesses. When you hit an enemy with an element it is weak too, it will become stunned and give you the chance to capture it by repeatedly pressing circle until a meter empties out. You must empty the meter before the creature revives or you will not capture it. The easiest way to do this is to wear down its health ahead of time before attempting a capture. One note though, you will automatically fail to capture if the enemy is a higher level than Raidou, the moon is full, or it is a boss battle.

The graphics and music in the game are a little different from what was seen in previous SMT releases here in North America. It still uses the same form of cel shading, but they are a little bit more defined and detailed. Nothing too major, but it is enough to really change the visuals overall appearance from the other games. Also, this game is not as dark and gritty as Nocturne or DDS. In fact it has several amusing scenes and is much brighter and more vibrant overall. This is greatly illustrated by the music which is often much more lighthearted and is comprised of a lot of horns and brass instruments. Not nearly as dark and brooding as the other two games. But since this game takes place in 1920's Japan and not a post-apocalyptic world this time, it fits in quite well.

Overall, Devil Summoner is a new spin on an old franchise. While it does display that full action battles aren't as well suited for the style of the game, Atlus was able to do it well enough that it still remains fun and keeps the game enjoyable. For a lot of people who found the turn based systems of Nocturne and DDS overbearing and cumbersome, this could be a nice way to ease into the world of the MegaTen franchise. While it is not nearly as epic as the previous games, it holds its own and the story alone is enough to keep a fan of the franchise sated long enough to finish the game off regardless of whether or not they like the change of style. Definately not the best game in the franchise, but a nice refreshing change that is fun none the less.